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Jimbo0121712000
Sat Apr 04 2015, 01:53p.m.
Registered Member #21
Joined: Fri Sep 05 2008, 01:10a.m.

Posts: 414
Current Rule: 11.2: 11.2 - These changes will be made to the setup spelled out in rules 11.3.
Season Usage Penalties = Yes in regular season,  Yes in post-season
Mild – 110% Moderate – 115% Major - 120%
Game Usage Penalties = Yes in both regular season & post-season
Mild – 15% Moderate – 30% Major - 45%
Injuries – Yes to all in regular season & post-season
Realistic multi-game
Temporary in-game/fatigue
Pre-set injuries
Post-game injuries

Post-Season length will be set as follows:
Season Length 17 for WC playoff game
Season Length 18 for Division playoff game
Season Length 19 for Conference Championship playoff
Season Length 20 for Super Bowl

Proposed change: The fatigue levels to increase every round of the playoffs by 6% per round

Explanation: The first thing is that we didn't follow the post season length to just extend the season to 17-18-19 and then 20 weeks for postseason. We relied on pc actions playoff system which was obviously screwed up. The fatigue calculations were wrong and the playoff games were being played in September unless the hosting team made the switch. And even if the hosting team made the switch there was 0% chance of precipitation therefore no rain or snow in our playoffs. OK now my explanation for increasing fatigue % per round. Our players statistics are based on a 16 game season but playoff teams are obviously playing more games hence their fatigue levels should increase per round. I just divided 16/100 to get 6.25% and rounded down. I'm in 4 other leagues and all of them follow this format and 0 problems in 10 years. Except they add 10% per round.
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MarkB
Sat Apr 04 2015, 02:16p.m.
Mark Blume

Registered Member #81
Joined: Mon Oct 14 2013, 08:54a.m.

Posts: 1987
I intend to strictly use the Playoff Bracket system in the game going forward. It was not strictly used last season.

If the playoff brackets in the game are properly used for the playoffs, 6% is automatically added for each round. I have confirmed that with Dave Koch of Action PC, and I have tested it myself to confirm it works.

As I intend to use the Playoff Brackets exclusively going forward, this change is not necessary.
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Jimbo0121712000
Sat Apr 04 2015, 07:41p.m.
Registered Member #21
Joined: Fri Sep 05 2008, 01:10a.m.

Posts: 414
The playoff bracket is what i thought was used hence the errors
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MarkB
Sat Apr 04 2015, 08:01p.m.
Mark Blume

Registered Member #81
Joined: Mon Oct 14 2013, 08:54a.m.

Posts: 1987
Jimbo0121712000 wrote ...

The playoff bracket is what i thought was used hence the errors



It was and it wasn't. That also caused problems. You have my commitment, it WILL be used exclusively.
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noodles
Sun Apr 05 2015, 02:41a.m.
Webmaster

Registered Member #1
Joined: Mon Feb 18 2008, 02:12a.m.

Posts: 1271
I was disappointed in DKSports reply to our inquiry on this matter this past post-season as I'm still unclear as to the math determining post-season fatigue and usage, especially in regard to a backup QB like McCown. Anything that makes the rules more consistent is a good thing. A more transparent explanation by the game maker would be a better thing.
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PapaBear53
Mon Apr 06 2015, 03:20p.m.
Guest

I completely agree with Mark's analysis. I, too, independently have confirmed with Dave and through my own testing that using the game's playoff bracket does indeed add 1/16 (6.25%) season fatigue for each round played using the playoff bracket. I agree with Mark that the EXCLUSIVE use of the game's playoff bracket is the only remedy needed.

[ Edited Mon Apr 06 2015, 03:22p.m. ]
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Jimbo0121712000
Mon Apr 06 2015, 04:44p.m.
Registered Member #21
Joined: Fri Sep 05 2008, 01:10a.m.

Posts: 414
I'm fine with it with a fall back of using the above method if things are screwed up again.
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edm
Mon Apr 06 2015, 05:30p.m.
Guest

I would consider calling these settings guidelines. That gives the option for league officials to change a setting if it isn't working correctly without a league vote.
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